Solutions. was designed with educators in mind. Each solution card played requires students to actively engage with the solution, thinking critically and discussing it with their peers. Students will be having so much fun, they won’t realize they’re learning!
Solutions. is more than just a game: it is a learning experience for your students. After playing, students can pick their favorite solution and turn it into a real-world project. Our sample curriculum will guide you through using the game in your classroom, or provide inspiration for crafting the experience as you see fit. The curriculum includes a lesson plan and sample projects to give your students a starting point.
Solutions can be played by more than 8 players if needed. However, we recommend keeping games to 8 to encourage participation by all students. The sweet spot for engagement is 4-6 players.
We’ve designed a ‘Short Mode’ specifically for teachers with tight schedules and short classes. Alternatively, this lets you play multiple short games while mixing up the teams.
The discussions that different age groups have while playing Solutions vary in complexity, but the value in sparking discussions and creativity remains the same. We’ve successfully tested the game with university, high school, and elementary school students as young as grade 5.
What educators are saying
“This is exactly the kind of tool that we need for climate education”
“The game inspired the students, who then inspired the administration to make a bigger impact right here at school”
Boys & Girl’s Club, Nova Scotia, Canada
Elementary school playtest
Celebration – Swedish middle school
Swedish middle school discussion – NEED TO BLUR
High school argument
GOSH DARNIT HENRY!